+1 melee attack when using that specific weapon for the entire melee round
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Can fire a traditional two-handed weapon, like a rifle, one-handed without
penalty (normally the shooter loses all strike bonuses).
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Can shoot over his shoulder by holding up a mirror and using the reflection
to aim; no penalties, keep full bonuses to strike.
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Accurately shoot while riding a horse or a moving vehicle (normally a wild
shot), but strike bonuses are half and a "called" shot is impossible.
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Shoot accurately while standing on head or hanging upside down; all bonuses
applicable at full.
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Dodge, roll, or somersault and come up shooting (normally a wild shot), no
bonuses or penalties to strike; straight roll of the dice.
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Richochet shot. The shooter can bounce bullets, arrows, slings, and other
fired projectiles (depending on the specific WP) off of one surface and
angle the shot in such a way that the projectile ricochets/bounces off and
hits a different/second target. Inflicts only 1 point of damage to the first
surface and full damage to the second. Reduce bonuses to strike by half.
This can also be done with laser weapons but the ricocheting surface must be
mirrored or highly polished.