Name: Willoughby Tealeaf Level: 8 Race: Halfling (Lightfoot) Class: Rogue Background: Charlatan Alignment: Chaotic Good
| STAT | VALUE | MODIFIER |
| ============ | ===== | ======== |
| Strength | 10 | 0 |
| Dexterity | 20 | +5 |
| Constitution | 14 | +2 |
| Intelligence | 14 | +2 |
| Wisdom | 8 | -1 |
| Charisma | 13 | +1 |
Armor Class: 16 Initiative: +5 Speed: 25
Hit Points: (59 - 42 after vampire attack) 42 Hit Dice (8d8) 8d8
Death Saves:
| Successes | |||
| Failures |
Inspiration: Proficiency Bonus: +3 Passive Wisdom (Perception) (10 + Mod): 9
Saving T)hrows: {{{1
| [ ] | Strength | +0 |
| [x] | Dexterity | +8 |
| [ ] | Constitution | +2 |
| [x] | Intelligence | +5 |
| [ ] | Wisdom | -1 |
| [ ] | Charisma | +1 |
S)kills: {{{1
| PROFICIENT | NAME | STAT | BONUS | EXPERTISE |
| ========== | =============== | ==== | ===== | ========= |
| [x] | Acrobatics | Dex | +11 | [E] |
| [ ] | Animal Handling | Wis | -1 | [ ] |
| [ ] | Arcana | Int | +2 | [ ] |
| [x] | Athletics | Str | +3 | [ ] |
| [x] | Deception | Cha | +7 | [E] |
| [ ] | History | Int | +2 | [ ] |
| [ ] | Insight | Wis | -1 | [ ] |
| [ ] | Intimidation | Cha | +1 | [ ] |
| [x] | Investigation | Int | +8 | [E] |
| [ ] | Medicine | Wis | -1 | [ ] |
| [ ] | Nature | Int | +2 | [ ] |
| [ ] | Perception | Wis | -1 | [ ] |
| [ ] | Performance | Cha | +1 | [ ] |
| [ ] | Persuasion | Cha | +1 | [ ] |
| [ ] | Religion | Int | +2 | [ ] |
| [x] | Sleight of Hand | Dex | +8 | [ ] |
| [x] | Stealth | Dex | +11 | [E] |
| [ ] | Survival | Wis | -1 | [ ] |
Note: Expertise = 2x Proficiency bonus
W)eapons: {{{1
| NAME | TO HIT BONUS | DMG/TYPE | FINESSE |
| ========== | ====================== | ======== | ======= |
| Shortsword | +8 (Dex + Proficiency) | 1d6 p | [F] |
| Shortbow | +8 | 1d6 p | |
| Dagger | +8 | 1d4 p | [F] |
Finesse: Choose Str or Dex mod for attack + dmg rolls. +5 damage on first attack (no 2-handed skill, no bonus on 2nd attack)
P)roficiencies & Languages: {{{1
| NAME | NOTES |
| ================ | ===== |
| Common, Halfling | |
| Light Armor | |
| Sneak Attack | |
| Disguise Kit | |
| Forgery Kit | |
| Simple Weapons | |
| Hand Crossbows | |
| Longswords | |
| Rapiers | |
| Shortswords |
E)quipment: {{{1
| NAME | NOTES |
| ========================== | ============================================================================================================== |
| Shortsword | |
| Shortbow | 20 arrows |
| Studded Leather Armor | 12 + Dex |
| 2 Daggers | |
| Thieves Tools | |
| Burglar's Pack | |
| Explorer's Pack | |
| Mask of Darkness | 3 uses / day. Advantage vs. stealth checks for 10 min. Action: four 5-ft squares of stone spikes. |
| 1d6+2 piercing to any creatures in square, 1d6 p to any creature entering that square on that turn. | |
| Dwarven Coins | x40, 10 gp each |
| Onyx Gems | x6 |
| Perfumed Candles | x12 |
| Ornate Coin Purse | |
| Pewter Rapier | |
| Ravenwood Silver Bar | ~50 gp |
| Spider Boots | (on loan from Sjurd) Enables wearer to climb vertical surfaces & ceilings |
| Spider-Silk Robe | |
| Champion of Ravenwood Medallion | Gain inspiration 1x per day. Recharges after spending night in Ravenwood. Wearer knows location of Ravenwood. |
| Poison Gas Globe (Grenade) | 1d10 poison in plus-shaped area (4 cardinal directions) |
M)oney: {{{1
| Copper | 472 |
| Silver | 302 |
| Electrum | |
| Gold | 461 |
| Platinum |
F)eatures & Traits: {{{1